Environment Artist [Black Budget]
PUBG Studios
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Posted:
March 1, 2023
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Onsite
About the position
As an Environment (Level) Artist for PUBG: BATTLEGROUNDS in Amsterdam, you will work as a key member of the art team to create high quality, modular and detailed environment models. You will be responsible for building visually stunning environments and AAA quality art assets, sculpting and modeling high and low polygon assets, and working closely with a team of artists and level designers to assemble and detail game environments. The ideal candidate will have some experience in the games industry (preferably AAA) and a portfolio with examples of high-quality environment & level artworks.
Responsibilities
- Build visual stunning environments and AAA quality art assets
- Environmental storytelling through set dressing
- Populate and set dress our game world using a variety of 3D assets.
- Sculpt and model high and low polygon assets and texture them through the PBR pipeline, helping to set the bar for other artists at the studio.
- Work closely with a team of artists and level designers to assemble and detail game environments.
- Work with our team of artists, designers, and writers to create high quality modular environments and environmental assets.
- Ensure assets created follow the given art direction, and are within the agreed production deadlines and conform to the required technical specifications
- Receive, give, and apply feedback effectively while maintaining a positive attitude.
- Use a positive style of communication working with the Production team and Art Leads, keeping them informed of any dependencies, blockers and cross-department challenges.
Requirements
- Some experience in the games industry (preferably AAA)
- A portfolio with examples of high-quality environment & level artworks.
- Excellent communication skills to communicate internally in teams, self-motivated, directed with strong time management skills that enable you to work well with deadlines.
- Expertise in UE4\UE5