Cinematic Designer

Archetype Entertainment
·
Posted: 
August 28, 2023
·
Onsite
Job Commitment
Full-time
Job Commitment
Mid Level
Job Function
Design & UX
Salary
N/A
Job Commitment
Full-time
Experience Level
Mid Level
Workplace Type
Onsite
Job Function

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About the position

Archetype Entertainment is a new game studio in Austin, Texas, focused on creating story-driven roleplaying games. As a division of Wizards of the Coast, they aim to build a development team with world-class talent to create a new science fiction universe for their first multiplatform roleplaying video game. They believe in empowering top developers and challenging them with ambitious projects that are shaped by a strong creative vision. They are currently seeking a Cinematic Designer to join their team and contribute to the creation of in-game cinematics with a branching narrative. The ideal candidate should have proficiency in non-linear editing, cinematic principles, and shot composition, as well as experience in the video games or film industry.

Responsibilities

  • Create runtime cinematics from branching dialogue trees directly in Unreal Engine 5 using a growing animation library.
  • Contribute to planning and resourcing discussions for any cinematics under your purview.
  • Evaluate scripts to assess potential animation requirements and review existing PCAP data to help grow the animation library.
  • Collaborate with Animators, Artists, and Audio team members to assist with the in-engine assembly and presentation of cinematics authored in Maya.
  • Work closely with Level and Narrative Designers to handle the flow between interactive cinematic story beats and gameplay.
  • Validate cinematics in game to ensure quality and runtime performance.
  • Balance creative ambition with efficiency while adhering to production schedules.
  • Iterate and improve on your work through feedback from the team.
  • Ability to interpret scripts into engaging cinematic moments.
  • Problem solver with proven experience adapting to creative and technical issues.
  • Intimate knowledge of cinematic principles and shot composition.
  • Outstanding sense of character motivations and emotions.
  • Comfortable working autonomously.
  • Capable of clear and concise communication.
  • Excellent time management and interpersonal skills.
  • Strong grasp of Unreal Engine or comparable tools, with an emphasis on timelines, visual scripting interfaces, and node-based graphs.
  • Familiarity with Autodesk Maya or comparable software.
  • Portfolio or reel demonstrating understanding of scene composition, staging, camera fundamentals, and pacing.
  • College Diploma/Degree in cinema, animation, video game development, or equivalent is preferred.
  • 2+ years of experience working in the video games or film industry.

Requirements

  • Proficiency with non-linear editing for in-game cinematics featuring a branching narrative
  • Ability to create runtime cinematics from branching dialogue trees directly in Unreal Engine 5 using a growing animation library
  • Contribution to planning and resourcing discussions for cinematics
  • Evaluation of scripts to assess potential animation requirements and review existing PCAP data to help grow the animation library
  • Collaboration with Animators, Artists, and Audio team members for in-engine assembly and presentation of cinematics authored in Maya
  • Working closely with Level and Narrative Designers to handle the flow between interactive cinematic story beats and gameplay
  • Validation of cinematics in game to ensure quality and runtime performance
  • Balancing creative ambition with efficiency while adhering to production schedules
  • Iteration and improvement of work through feedback from the team
  • Ability to interpret scripts into engaging cinematic moments
  • Problem-solving skills and experience adapting to creative and technical issues
  • Intimate knowledge of cinematic principles and shot composition
  • Outstanding sense of character motivations and emotions
  • Comfortable working autonomously
  • Clear and concise communication skills
  • Excellent time management and interpersonal skills
  • Strong grasp of Unreal Engine or comparable tools, with an emphasis on timelines, visual scripting interfaces, and node-based graphs
  • Familiarity with Autodesk Maya or comparable software
  • Portfolio or reel demonstrating understanding of scene composition, staging, camera fundamentals, and pacing
  • College Diploma/Degree in cinema, animation, video game development, or equivalent is preferred
  • 2+ years of experience working in the video games or film industry

Benefits

  • Medical, Dental & Vision Insurance
  • Paid Vacation Time & Holidays
  • Generous 401(k) match
  • Paid Parental Leave
  • Volunteer Program
  • Employee Giving & Matching Gifts Programs
  • Tuition Reimbursement
  • Product Discounts
  • Compensation Range: $83,440-$140,280 USD

Job Application Resources

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Archetype Entertainment

Archetype Entertainment is a video game development studio that focuses on graphic design and software solutions.
Location
Austin, TX
Company Size
1-10
Workplace Type
Industries
Software
Video Games
Design
Gaming
Open Roles
9
Less details
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Archetype Entertainment

Archetype Entertainment is a video game development studio that focuses on graphic design and software solutions.
Company Overview

Archetype Entertainment is a video game development studio that focuses on graphic design and software solutions.

Benefits
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