At Firestorm, we are building the future of expeditionary defense manufacturing and autonomous systems. Modern conflict has exposed a fundamental problem: the systems needed most by operators are often too expensive, too slow to produce, and too difficult to sustain at scale. Firestorm exists to change that. We develop mission-adaptable aerial systems and deployable manufacturing infrastructure designed to put capability directly into the hands of the warfighter. From modular unmanned aircraft to xCell — our deployable microfactory — our goal is to make defense systems rapidly deployable, adaptable, and producible at the point of need. We are looking for builders, operators, and problem-solvers who want to work on meaningful technology with real-world impact. As a Staff Thermal Engineer at Firestorm, you will own the thermal architecture, analysis, and validation of the systems that keep our sUAS platforms—and the high-power payloads they carry—operating reliably across the full mission envelope. You will design the cooling solutions for engines, batteries, avionics, radios, and electro-optical payloads, balancing thermal performance against the brutal SWaP-C constraints of small unmanned aircraft. This is a hands-on, full-time role with end-to-end ownership: define thermal requirements, build analytical and CFD models, design heat rejection hardware, specify surface treatments and thermal interface materials, and run benchtop and environmental testing through flight qualification. You will be the thermal authority across all air vehicles, working shoulder-to-shoulder with propulsion, electrical, structures, and payloads engineering to make sure nothing on our aircraft ever fails because it got too hot.
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Job Type
Full-time
Career Level
Senior