Senior Production Designer - Expat

Universal OrlandoOrlando, FL

About The Position

At Universal Creative, we design, develop and deliver the most compelling entertainment experiences imaginable to drive growth for Universal Destinations & Experiences worldwide. Our innovative attractions, immersive theme parks and world-class resorts fuse art and technology to create new standards in the themed entertainment industry. Our Team Members are the driving force behind Universal Creative. With their diverse skills and forward-thinking ideas, our team pushes us beyond the boundaries of what’s possible to achieve the extraordinary. Together, we’re creating a Universe of fun, always ensuring the next thing we do is better than the last thing we did.

Requirements

  • Completed multiple full project design and construction cycles, inclusive of an E-Ticket attraction and/or land, with experience in every phase of the process from concept design through construction, fabrication, and installation.
  • Creative, innovative, organized thinker and problem solver with strong technical and artistic ability with various design techniques/tools such as show set / scenic design and drafting, 3D modeling, architectural design, and/or others.
  • Strong communication and collaboration skills and ability to work effectively in a team environment.
  • Proficient in AutoCAD with strong skills in 3D modeling software such as Revit, 3ds Max, etc.
  • Supervises Exempt and Non-Exempt Team Members.
  • 9+ years theatrical design and production experience with field installation experience on multiple projects
  • 6+ years’ experience schematic phase through install or equivalent combination of education and experience.

Nice To Haves

  • Bachelor’s degree in related field preferred. (Architecture, Interior Design, Fine Arts, Design, Theater, Graphics, Computer Animation, etc.)

Responsibilities

  • Leading a multi-disciplined design team in the development, documentation, coordination, and technical execution of the creative intent for all show related elements and areas.
  • Leading the development of virtual and physical models, drawings and drawing packages depicting design and art direction for all show and scenic components of a project through oversight of vendor efforts and internal resources.
  • Creating multiple technical and creative approaches and solutions to meet critical design criteria, such as: guest experience, theoretical hourly capacity, show timing, vehicle spacing, etc., while adhering to local building codes.
  • Ensuring that the project creative vision and design intent is accurately integrated and documented in models and drawing packages, and executed in the field, as directed by the Show Producer, Art Director, and Creative Director.
  • Coordinating with all Project personnel, departments, and disciplines (e.g., Design, Ride Show Engineering, Facility Architecture & Engineering and Project Management).
  • Developing show set drawings & packages, 3D models, animations, and animatics that detail and integrate the various ride & show elements of an attraction.
  • Utilizing various modeling & drafting techniques, 3D modeling/animating & drawing techniques and tools (e.g., AutoCAD, Revit, 3Ds Max, Maya, Adobe Graphics software, 3D software, etc.) to create dimensional, scale drawings and models detailing the design intent and the integration of various show elements with each other and the facility.
  • Designing construct-able projects to project program, creative intent, schedule, and budget requirements.
  • Developing and executing the Creative Director’s vision through the production of coordinated design drawings and deliverables, ensuring projects meet or exceed creative design intent and achieves desired creative guest experience on budget and schedule.
  • Overseeing the design efforts of external resources and vendors ensuring they are capturing the design intent and stakeholder’s needs in the project design through documentation in models and drawings while adhering to Universal standards.
  • Overseeing and giving day-to-day work assignments to the design team during all phases of the project, including production and installation, in a manner that meets the project design intent, schedule and budget.
  • Initiating and organizing design reviews as often as needed during the process.
  • Participating in design, cost, schedule, and technical reviews.
  • Developing creative design, color boards, sketching, drafting, and models and other creative output that outline solutions to integrate elements into a themed environment.
  • Evaluating sightlines, visual intrusion, and concealment of non-theatrical equipment within an "on-stage" environment.
  • Overseeing contractors, developing in-field solutions and follow-up documentation during construction.
  • Ensuring project completion of documentation of art and finish specifications, materials specification, and design drawings.
  • Mentoring and providing guidance and training to staff related to career goals and technical skills.
  • Motivating staff to accomplish assignment goals.
  • Building bench strength within the staff by identifying training and development opportunities.
  • Leading staff and communicating job expectations, planning, coaching.
  • Developing and implementing policies, procedures, and show set design standards.
  • Establishing, building, and maintaining positive and productive team relationships based on open communication, trust and teamwork with project partners, departments, disciplines, and personnel.
  • Communicating, inspiring, and maintaining project intent among all team-members.
  • Acting as project liaison for appropriate internal and external partners, licensors, and intellectual property developers.
  • Understanding and actively participating in Environmental, Health & Safety responsibilities by following established UO policy, procedures, training and team member involvement activities.
  • Performing other duties as assigned.

Benefits

  • competitive compensation package
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