Production Coordinator, Contract

Balor Games
Remote

About The Position

Balor Games is a "Triple I" independent game publisher dedicated to long-term stewardship of high-quality creative works. Formed by former leaders of Humble Games, Balor Games oversees an expansive catalog of acclaimed indie games, following the acquisition of the Humble Games and Firestoke catalogs. Balor Games aims to serve as a cultural curator for independent games, while providing expertise, resources, and belief-driven support to visionary developers. This contract engagement focuses on project organization, documentation, tracking, and meeting support at scale across PC, console, and more. The role is designed to keep producers unblocked and projects tidy, consistent, and current as titles move through development and release. The Production Coordinator will partner across publishing operations, marketing, and external developers to keep information flowing cleanly. This is a strong fit for someone early in their production career looking for hands-on, publishing-side experience alongside seasoned producers. This is an outcomes-driven contract for an organized self-starter who's comfortable with ambiguity and supporting multiple work streams.

Requirements

  • 2+ years of experience in game production, project coordination, or a closely related role.
  • Exposure to game development or publishing, ideally having supported the launch of at least one title or similar commercial project.
  • Exceptional organizational skills and attention to detail; you genuinely enjoy keeping things tidy and on track.
  • Clear, proactive written and verbal communication; comfortable interfacing with both internal team members and external developers and partners.
  • Self-motivated and able to work independently in a remote setting; comfortable with ambiguity and shifting priorities.
  • Working knowledge of Airtable, Google Suite, Slack, Discord, JIRA, Confluence, and common production and collaboration tools.
  • A true passion for video games and the developers who make them.

Nice To Haves

  • Fluency and knowledge of the overall game market and trends.

Responsibilities

  • Support, maintain, and improve our existing project organization systems, keeping them clean and consistent across titles.
  • Help build and maintain production information sources, schedules, and milestone tracking across multiple in-flight titles.
  • Partner with other departments such as marketing and publishing operations to keep cross-functional teams aligned on information, asset locations, and release-critical needs.
  • Take notes, capture action items, and follow up on commitments from internal and developer-facing meetings.
  • Drive smooth, informative project updates with clean, well-organized data.
  • Flag risks, slippage, or gaps early, and bring potential solutions to the wider production team.
  • Participate in project feedback and playtesting, giving your perspective as a player.
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