As a Level Artist at Cloud Chamber, you will join our talented development team to help shape the next installment of the BioShock franchise. In this role, you’ll collaborate with a passionate group of game developers to craft visually stunning and performant 3D worlds that support immersive gameplay—bringing the richly imagined world of BioShock to life. At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience. At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed